Although some might say that the gamedev industry has got stale and not that interesting in recent years, some developers still manage to amuse their audiences with fun and neat features they implement in their games. This time, Ninja Theory, the studio behind Enslaved, Devil May Cry, and the Hellblade series, demonstrated a fun little feature they plan to add to the upcoming Hellblade II.
The team released a new work-in-progress demo that showcases a tool they created for, wait for it, realistic bird poop placement. According to the demo, the tool allows the team to scatter white bird poop across Icelandic rocks, creating a level of immersivity you've never seen before. The Ninja Theory team commented that the tool was made to achieve a high level of realism from reference material.