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Realistic MetaHuman Rain Interaction Set Up in Unreal Engine 5.6

Sagar Bahekar is developing a dripping tool in Houdini.

Houdini FX TD Sagar Bahekar presented an impressive realistic interaction between a MetaHuman woman and rain. Set up in Unreal Engine 5.6, it flows nicely on the face.

"As part of this exploration, I'm experimenting with new workflows and pipeline setups including repurposing and modifying default MetaHuman grooms, building a robust dripping tool in Houdini, and integrating everything inside the latest Unreal Engine 5.6," he said.

This is Baheka's first time in 4 years working with Unreal Engine,  which makes the scene even more impressive. If you want to see his VFX works, follow him on X/Twitter and Instagram

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