Realistic Waterfall Simulation Made in Houdini

A great work from Carlos Parmentier.

Carlos Parmentier, Senior FX Artist at MPC, has presented a realistic waterfall simulation created in Houdini and rendered with Karma.

The artist says that this project is an improved version of a previous work meant to be as realistic and as close to references as possible. 

Carlos is a master of water simulations, so if you're interested in his work, make sure to check out his YouTube channel.

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