Here's one more game-inspired environment made by Pasquale Scionti.
Senior Lighting/LookDev Artist at Ninja Theory Pasquale Scionti continues the series of game-inspired environments with yet another outstanding project. This time, the artist has created an eerie-looking scene, inspired by the Resident Evil 4 remake, announced by Capcom back in June during Sony's State of Play event.
To create the environment, the author used Megascans, assets from Leartes Studios' Haunted Village pack, and SpeedTree to create the main trees. The 3D model of Leon was made using Reallusion's Character Creator 4. As for lighting, Pasquale utilized Sun and Sky with Volumetric Fog and Ninja Fluids VFX. The project was rendered and lit in Unreal Engine 5.
You can check out more of the author's fantastic projects here.