logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Rue Valley's Devs Break Down The Comic-Inspired Art Style

Everything is hand-drawn.

Rue Valley, whose comic-style visuals and overall design will likely remind you of Disco Elysium, is a narrative-driven RPG about a man trapped in a time loop, surrounded by a vibrant cast of characters, each with their own intricate emotional backstories and hidden secrets. The goal here is to break free from the loop, uncover the source of this mysterious anomaly, and ensure that each new day is more alive than the last.

The game's art style is undeniably eye-catching, and the developers have provided a brief breakdown of how it was achieved. Each scene begins as a hand-drawn illustration, which is then layered onto 3D geometry. Artistic lighting controlled by shaders accentuates the brushstrokes and textures, and even the reflections are hand-drawn, adding to the game's sense of interactivity while enhancing its stylized aesthetic.

If you'd like to see more of Rue Valley, the game's open alpha test is now available to everyone interested in joining:

Wishlist the game and request playtest access on the game's Steam page and follow Rue Valley on X/Twitter for more insights into its development. Join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Ornament Brushes/Alphas - Vol.1
      by Jonas Ronnegard

      An Ornament alpha/brush set for ZBrush, Substance Painter, Quixel DDO and NDO, etc. 55 brushes and height/alpha maps, all 2048x2048 16bit in Tiff, Jpeg, PSD, Photoshop ABR brushes, as well as ZBrush Brushes.

      Error
      (2000-0001)
    • Ornament Trims V1
      by Jonas Ronnegard

      A set of 60 Ornament trim brushes for ZBrush, all brushes use 2048x2048 16-bit alphas, PSD, Tiff, PNG alphas are also included.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×