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Shaders Plus: A Toolset for Setting Up Caustics, Dispersion & Thin-Film Interference in Blender

The pack is compatible with both Cycles and Eevee and is currently in early access.

Technical Artist and CG Generalist Cody Setchfield, a.k.a. SMOUSE, has released Shaders Plus, a fantastic pack for Blender that will enable you to quickly and easily set up real-time caustics, dispersion, and physically-accurate thin-film interference effects.

Available in early access, the pack includes fully-complete Principled Plus Shader, Glass Plus Shader, and Diffuse Plus Shader, which allow you to achieve the aforementioned effects in both Cycles and Eevee, with caustics currently being limited to Cycles only. According to the description, the pack is still WiP, with the developer planning to upgrade the existing feature, add new ones, and release more details and tutorials in the near future.

Learn more and purchase Shaders Plus here. Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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