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SideFX Breaks Down the Upcoming Houdini 20.5 Release

With its latest keynote presentation, the developer discussed updates to Dynamics, character tools, and the new Copernicus feature.

In case you missed the news, a couple of weeks ago, during the 2024 Annecy Festival, SideFX offered a sneak peek at Houdini 20.5, a major update to the studio's flagship procedural 3D software, planned to hit the shelves sometime next month.

With a short 8-minute trailer, the team outlined the upgrades and new features coming to Houdini with version 20.5, previewing enhancements to LookDev, Karma rendering, character rigging, VFX, and gamedev workflows, a new Material Point Method solver, a robust procedural crowds generator, a comprehensive car rig, Karma XPU updates, new tools for rigging feathers and wings, non-destructive animation layers, and much more.

Additionally, SideFX offered a look at the highly anticipated Copernicus feature, a GPU-accelerated image processing framework introducing redesigned and re-envisioned COP context with over 150 nodes, which will be released in beta with Houdini 20.5.

Continuing to tease the impending release, the company has just unveiled its keynote presentation from the recent SideFX Houdini 20.5 Launch event, held earlier this month, offering an in-depth exploration of the new version's features.

In this two-hour session, the team delves into updates on dynamics, character tools, and environment tools, discusses the new Copernicus feature, and much more, allowing you to get acquainted with Houdini 20.5 ahead of its launch. You can watch the full presentation attached above or by visiting SideFX's official YouTube channel.

SideFX

Learn more about Houdini 20.5 here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

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