Arti SergeevEx-Head of 80 Level 03 October 2017Simon Trümpler: Cool Stuff With Textures#News#Game Development#IndieDev#TexturingCheck out a talk the artist gave at the Digital Art Conference 2017. Check out a talk Simon Trümpler gave at the Digital Art Conference 2017 about how textures can be used for other stuff than color. The artist discussed some cool tricks he learned during the production of The Invisible Hours at Tequila Works.The artist has also shared some materials/meshes for the smoke, rain and the leaves: Unreal Assets Zip Archive Leaf Material (Picture) Rain Material (Picture) Smoke Material (Picture) Here are some other videos from the artist you mind find useful:Setting up a flow map material in Unreal:Storing two images into one color channel of a texture:Write the position of an object into a render target:Built for the Game & Digital Art IndustryGet Our Media KitComments 0Type your comment hereLeave CommentBuilt for the Game & Digital Art IndustryGet Our Media Kit