Japanese 3D Artist and Generalist Hirokazu Yokohara, known for experimenting with smoke effects in Niagara, demonstrated a new mind-blowing project that would be extremely useful for Character Artists. This time, the artist has managed to set up a realistic clothes movements simulation using Blender and mocap data captured with Xsens. According to Hirokazu, the rigging and retargeting processes took place in Maya, and then all the data was imported to Blender. The dress itself was made by Maria Chizhikova using Marvelous Designer and Marmoset Toolbag.