Snow Shader Workflow Overview
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by Stijn van Gaal
18 hours ago

yeah thats what I have as well. Its enough but in 2 years you'll probably want a little more. At least 32 gb ram for a little more serious work.

https://www.google.co.uk

by Ryan Kingslien
2 days ago

So proud of you Alina!!!!!!

Snow Shader Workflow Overview
26 March, 2018
Materials
News

Jarrod Hasenjager did a breakdown of his awesome snow ‘powder’ material in Arnold.

There’s a lot of snow materials out there. Some of them are really good, but some are just a tiny bit better. Jarrod Hasenjager in his recent post on CGSociety shared a detailed workflow of his awesome new material for Arnold. Here’s the original description of this project.

I was recently asked to build a snow material in Arnold that not only gave the snow that ‘powder’ feel it has, but also the light glint effect that we so commonly associate the look of snow with. It turned out to be a bit of a simpler process than I thought it would, and I sincerely hope this provides enough to kick-start your own interpretation of the material and its surface, build upon this platform and produce something even better.

Unfortunately, this material is not available for download now.

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That’s awesome

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