Source Code for Star Ruler 2 Released
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by Rowlan
23 min ago

If you go for Unity and Biomes, as you wrote in your article, please do support Vegetation Studio Pro. Your work is awesome, can't wait to see it on the store.

by Dara Burke
2 hours ago

Great breakdown of the process and optimization, thanks for sharing.

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Source Code for Star Ruler 2 Released
24 July, 2018

Blind Mind Studios has released the source code for its massive real-time strategy called Star Ruler 2. You can now play with the game’s engine, all the secondary scripts, data files, and assets that will allow you to run the game. 

Star Ruler 2 is a massive scale 4X/RTS set in space. Explore dozens, hundreds, or even thousands of systems in a galaxy of your choosing, expand across its planets, exploit the resources you find, and ultimately exterminate any who stand in your way. The fate of your empire depends on your ability to master the economy, field a military, influence galactic politics, and learn what you can about the universe.

What is this?

This repository contains the full source code needed to build Star Ruler 2, and all secondary scripts, data files, and assets required to run it.

Blind Mind Studios has been inactive for a few years now, so we decided to open-source the game as a whole and allow anyone interested in how its engine works to tinker with it.

Blind Mind Studios 

You can learn more and get your hands on the code here

Source: GitHub

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