logo80lv
Articlesclick_arrow
Professional Services
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
Order outsourcing
Advertiseplayer
profile_loginLogIn

Sparkle and Spree: A UE5-Based Game Prototype With a Slimy Protagonist

Asher Zhu has shared the results of an experiment with fluids in Unreal Engine 5.

Technical Artist at the Unreal Engine team Asher Zhu has shared a cool game prototype that was set up in Unreal Engine 5. The prototype is called Sparkle and Spree and features a moving blob of slime as its playable character. The author has also demonstrated the abilities of the slime, in the showcase video, we can see the blob jumping around, changing its shape and form, squeezing through fences, and devouring some unfortunate adventurers.

Much like the rest of the prototype, the slime was created in UE5. "Passing data between Fluidsim and CPU with minimal latency is tricky but super fun to play with once you made it work," commented Asher. According to the author, a lot of breakdowns related to the project will be posted in the near future. You'll be able to access them on the author's Twitter page.

Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more