Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Bartosz Kamol Kaminski has presented a pack of sounds for the developers of strategy games on Unreal Engine Marketplace. 10 ready to use files will perfectly represent different kinds of buildings.
The pack features 10 ready to use building sounds for strategic games. Sounds were recorded, edited and prepared to represent different types of buildings. The artist will also update the pack in the future.
- Number of Audio tracks: 10
- Number of Audio Cues: 10
- Sample rate \ bit rate: 44.1 kHz, 16bit Stereo WAVs
- Does music\audio loop: No
- How many sound FX: 10
- How many minutes of audio provided: 24 seconds
- Intended Platform: PC
- Platforms Tested: PC
- Documentation Included: No