Stuntman Driving is Back With Some of Universal's Biggest Properties
Saber Interactive’s Stuntman: Hollywood puts players behind the wheel of iconic Universal vehicles, blending precision driving, cinematic chaos, and arcade-style stunt challenges across franchises like Fast & Furious, Knight Rider, Back to the Future, and Miami Vice.
Saber Interactive is bringing Stuntman back, but the new game is not simply a revival of the old formula. Stuntman: Hollywood reimagines the stunt-driving fantasy around some of Universal’s most recognizable film and television franchises, letting players step behind the wheel of iconic vehicles from Fast & Furious, Back to the Future, Knight Rider, Miami Vice, Death Race, and more.
If you're unfamiliar with the series, the way it works is that players take on the role of an up-and-coming stunt performer, completing dangerous set-piece challenges inspired by major Universal Pictures films and NBCUniversal TV shows. The goal is not just to drive fast, but to hit marks, chain together jumps and drifts, listen to your director, survive near-misses, and perform with enough precision to become one of Hollywood’s most in-demand stunt drivers.
We got to go hands-on with the game at SGF and interview the Managing Director of Saber Interactive, Justin Burnham, all about it.
The cinematic structure of the game is central to the game’s identity. Stuntman has always been more than a pure racing series, and Saber appears to understand that. A stunt run needs timing, impact, spectacle, and the feeling that the player is part of a movie being assembled in real time.
“Our relationship with Universal is across multiple projects, so they’re pretty hands-on. They’ve been great partners. They’ve been advising on various things, whether it’s the IP lore and what we can do and how we approach it."
- Justin Burnham, Saber Interactive Managing Director
Since Stuntman: Hollywood is really built around recognizable vehicles and franchises rather than generic movie-inspired levels, the relationship with Universal is crucial.
The Back to the Future sequence from the demo was my favorite bit since I'm a big fan of that trilogy. The overall hook for the game is how Stuntman: Hollywood uses these properties as playable stunt sets. Fast & Furious naturally lends itself to speed, drifting, and explosive driving, but Miami Vice and Death Race suggest different tones. Instead of treating those licenses as skins, the game appears to be using them as a foundation for varied stunt challenges.
Progression will also play a major role. Burnham explained that the game is built around unlocking new cars, tracks, stunt types, and variations over time, with replayability tied to the pursuit of a cleaner, more precise run.
“Over time, some of the things will be opened up, and it’s kind of a reward system: new cars, new tracks, different kinds of stunts, and variations. That’s the whole replayability value to it — perfecting the perfect run.
Thank God we are in a Renaissance Era of bringing back what we loved about games in the first place. Whether it’s the more arcade racing games or these kinds of shooters that we liked or these kinds of RPGs that we liked, as a longtime gamer, I think sometimes we overthink it.”
- Justin Burnham, Saber Interactive Managing Director
At its core, the appeal comes from improving execution by shaving off mistakes, hitting every cue, landing the jump correctly, drifting at the right moment, and making a chaotic set piece look controlled. Even just in the brief demo, it's evident how many layers and skill thresholds there will be.
Between games like Mario Kart World, Sonic Racing CrossWorlds, and the upcoming Star Wars: Galactic Racer, the return of the arcade-style racing game is in full effect.
The game is running on Unreal Engine 5, and while the demo did not include every feature planned for the final release, Saber confirmed that a replay-style feature is expected to be included. That makes sense for a game built around stunt performance. If the fantasy is to pull off a cinematic sequence, players will naturally want to see the final run from angles that make it feel like a finished movie moment.
Stuntman: Hollywood is planned for PC, PlayStation 5, and Xbox Series X|S. A release date has not yet been announced, but it's expected sometime in 2027.
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