Stylized Rocks for UE4
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can stop posting this kind of low-quality 'showcase' articles? If I wanna find showcase/reel, I can find them easily on Viemo, cgsociety. Everyone know houdini can be used to do destruction, simulation, etc. there is no need to show another destruction unless posting a helpful 'tutorial'. However, this is not.

Can it produce quads, too?


Stylized Rocks for UE4
24 September, 2018

Check out a new pack by Jonas Roscinas on the Unreal Marketplace featuring 45 high-quality hand-sculpted and hand-painted stylized rocks that can save you time on monotonous tasks. The artist spent more than 200 hours to complete the pack. 

The pack is said to include small scatter rocks, medium rocks, slanted rocks, clusters, flat clusters, boulders, and big formations. Also, the models are using PBR textures (diffuse, roughness, metalness, normals).

The artist notes that textures range from 2048px to 4096px, depending on the mesh scale. Generally, the pack presents very good texel density.

The set will also let you control the curvature intensity, general color and brightness, wetness, edge fade, and detail texture controls. You can edit the master material values to quickly change the look of the presented rock materials.

Get the pack

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