The world with five biomes is a background for an adaptive branching story with multiple endings, and it's your choice which one to follow. The narrative also implies communicating with vibrant characters, each with a unique personality and motivations. Apart from this, the gameplay path offers fun mini-games.
As shared by the developer, this core perspective-swapping mechanic required a lot of work to create. As this feature is unique, it didn't have a blueprint that could be followed from another game, and had a lot of peculiarities in the workflow that were hard to predict at the prototyping stage.