Texturing a Fire Hydrant with Substance Designer
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
16, Apr — 23, Apr
Breda NL   23, Apr — 26, Apr
24, Apr — 27, Apr
Vilnius LT   3, May — 5, May
Latest comments
by diegographics@outlook.com
4 hours ago

Wow, that's great. Have to try this out!

Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...

by Admin
1 days ago

Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.

Texturing a Fire Hydrant with Substance Designer
28 September, 2017

Arvid Schneider has a nice 4-part video guide to working with Substance Designer. How does one use this procedural software to create realistic textures for a renderer?

Part 1 is be about the texture creation in Substance Designer:

Part 2 will be about setting up the shader and rendering it with Arnold in Maya, so stay tuned!

Source: YouTube

Leave a Reply

Be the First to Comment!