If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?
this will be just perfect for my scene
Over the past year, we’ve seen tons of great games. Game developers have once again proved that there’s always a way to leave gamers speechless. One of the highlights this year was level design, of course — level gurus have definitely set a high bar for the next year!
Mark Brown has recently shared his wrap-up of some of the greatest levels that defined the gaming year. Let’s hear what he has to say and discuss other beautiful levels.
2017 saw an abundance of great levels, chapters, maps, areas, and sequences. Let’s recap the year, by looking at the best stages from the past 12 months.
Make sure to discuss your favorite levels from 2017 in the comments below.