The Game Art of Darek Zabrocki
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Latest comments
by Hotmail sign up
3 hours ago

Very helpful article, Thank you for sharing. I love you Hotmail sign up

by Axx
15 hours ago

That helmet tho I think that one is spot on with kinda like a classic feel to it.

by Axx
15 hours ago

If I'm not mistaken, in the canon Samus can form the suit around her with her mind. In that case it's not necessary to make the suit industrial-looking (or the arm cannon that big) or have the paint stripes mentioned above, since Samus doesn't have to go buy parts to weld in place to upgrade anything. Also those glow plugs (bolts?) look bad, I get the blizzard look but I would change those and make them not come out of the suit like that. Something that wouldn't be necessary for someone that can form the suit around them.

The Game Art of Darek Zabrocki
8 January, 2016
News

Darek Zabrocki is a concept artist & illustrator from Poland. He’s got some amazing visual works, inspired by the biggest games on the market. His most recent works, show the amazing vision of Assassin’s Creed if it was set in Poland.

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Darek started drawing at the age of 3. His hobby slowly developed into something bigger and he became a professional artist. He switched to digital painting tools in 2007, which facilitated his artistic growth. During those years as a concept artist, he created images for Framestore, Universal, Ubisoft, Blur, Wizards of the Coast, Sony and Guerrilla Games.

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Darek is a big fan of experimenting and exploring new techniques. You can see from his portfolio, that he does approach game art in a lot of different ways. Be sure to check out his website for more images. We’ve already contacted Darek and hope to have an interview with him.

Source: darekzabrocki.com

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