logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

The History of Bethesda Game Studios

Noclip published an extensive documentary, which sheds the lights on the production of some of the most iconic RPGs in the world.

Noclip published an extensive documentary, which sheds the lights on the production of some of the most iconic RPGs in the world.

Noclip is one of the best sources of game documentaries one can hope for. The team behind this channel created a lot of really insightful videos about the biggest game developers in the world, but today they come back with a new masterpiece: a journey into the history of Bethesda Game Studios.

The story of Bethesda is a hot topic. The company went from the producer of Terminator game to the creation of The Elder Scrolls and finally the production of Fallout 3! It’s an amazing journey and it’s a great documentary to complement the rich history of the company. Can’t wait to see what Fallout 76 brings to the table.

P.S.

If you are interested in the history of Bethesda, make sure to check out these stories:

The Evolution of The Elder Scrolls // PC Gamer

These 65 brushes is everything you need to draw materials, textures and other things.

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Wood Material
      by Stan Brown

      100% procedural Material made in Substance Designer

    • Ornament Trims V1
      by Jonas Ronnegard

      A set of 60 Ornament trim brushes for ZBrush, all brushes use 2048x2048 16-bit alphas, PSD, Tiff, PNG alphas are also included.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×