logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

The Making of Divinity: Original Sin 2

Check out another great GDC talk that will tell you about the journey behind Divinity: Original Sin 2.

In this 2019 session shared by the GDC team, Larian Studios’ Swen Vincke discusses all the strategies employed to make Divinity: Original Sin 2 a better game than Divinity: Original Sin 1, and how they turned out.

It appears that it was quite a bumpy ride, but the team managed to deliver a great game that made fans happy. What are the decisions that made it a success? Watch the full session to find out.

As always, don’t forget to share thoughts on the session.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more