your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?
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Alan Camilo, the creator of aTools, has rebuilt his popular Maya animation toolset from the ground up. The toolkit is now called animBot! You can test it for free during the development process, so don’t miss the chance to get your hands on the updated animation tools.
Is it free?
How animBot is better than aTools?
What’s gonna happen with the old aTools?
Wanna earn great rewards by contributing to the project?
Watch the video for those answers and more.
Join Facebook community here to get more details on the development.