Still, it's worth noting that downloads do not reflect the number of active players, and the company has not yet publicly disclosed the revenue the game has generated since its launch. However, judging by the data from AppMagic, the title has already earned $77.6 million and reached 13.2 million downloads across Android and iOS.
Since its launch, Diablo Immortal has been widely criticized for its controversial monetization model. However, the new Blizzard boss Mike Ybarra recently tried to defend the game arguing that most players do not spend any money on the game and that its monetization only "comes in at the end game."