For those unfamiliar, Ray has been developing the project since late 2024, occasionally sharing sneak peeks of its progress. While the game doesn't yet have a name or a Steam page, previous demos have confirmed it runs on Unreal Engine, revealed some of its core mechanics, and showcased a vibrant world that blends Greek and Japanese influences.
The latest demo revisits the InkStep platforming system, which lets the player navigate the world using an oversized paintbrush. By painting brushstrokes in midair, players can leap off them, effectively creating makeshift bridges between points not otherwise connected by the environment.