Turning Game Assets Into Cinematic Models with 3ds Max
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Besides, if you'd be involved in project budgeting you would be aware that the costs are growing and using cheap alternatives is inevitable. This is the business. first of all.

If you hate people that can make your life easier and see the threat in everything related to AI then you can hardly call yourself an artist. Rather than a kid who likes to be in a comfort zone.

This is sad only for cheap projects and artists having no desire to grow. This technology in particular will make life easier for those who often use photostock services.

Turning Game Assets Into Cinematic Models with 3ds Max
23 November, 2017

Check out a thorough 12-part guide to turning game assets into cinematic assets with the help of 3ds Max. Sometimes studios need to create some promotional materials like images and videos to attract people, and a tutorial by Arrimus 3D shows how you can use your assets to create those materials. Basically, it’s all about increasing the quality, but the process might be tricky.

You can find other parts here

Did you find the guide useful? Share your thoughts in the comments below.

Source: YouTube

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