Turning Game Assets Into Cinematic Models with 3ds Max
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Good work bro!

i focus on the composition and framing of my images and the silhouettes of my objects more than on the quality or complexity of the models or materials. http://geometrydashfree.com/

by Duacan
1 days ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

Turning Game Assets Into Cinematic Models with 3ds Max
23 November, 2017

Check out a thorough 12-part guide to turning game assets into cinematic assets with the help of 3ds Max. Sometimes studios need to create some promotional materials like images and videos to attract people, and a tutorial by Arrimus 3D shows how you can use your assets to create those materials. Basically, it’s all about increasing the quality, but the process might be tricky.

You can find other parts here

Did you find the guide useful? Share your thoughts in the comments below.

Source: YouTube

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