give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!
guys post some article with unity most of your post are based on UE4
This has come a long way since I last saw it, great job on the final version!
Zacharias Reinhardt has uploaded a new tutorial covering the creation process of a full Blender artwork using the new Graswald addon. Missed the news? Graswald is a new professional high-quality asset pack for Blender containing different species of weeds, grass, and moss as well as various kinds of debris
In this video, you will learn how to create a realistic nature scene from scratch, in Blender 2.7. We will make use of a couple of (paid) add-ons to speed up the process, like the brand-new Graswald add-on.
Graswald is a professional high-quality asset pack for Blender containing different species of weeds, grass, and moss as well as various kinds of debris, packed in a powerful add-on that allows incredible customization.
Unlike most asset packs, Graswald assets are organized by species, but for each species, you can use different particle systems, displaying different variants of the same species, ensuring full variety for every need.
You can learn more about the tool here.