Tutorial: Crystal & Ice Shading with Arnold
Subscribe:  iCal  |  Google Calendar
Marina Del Rey US   10, Dec — 13, Dec
Las Vegas US   8, Jan — 12, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Bradford GB   6, Feb — 11, Feb
Latest comments
by petr luchko
49 min ago

awesome work!such works inspire

can't understand what he said

by Michael Jones
4 hours ago

Students could often find it tough to write their academic tasks. It could lead to them not getting desired grades in the academics. Opting for our Online Assignment Help could be ideal for such students and they can get a complete assignment solution from us. https://www.allassignmenthelp.com/

Tutorial: Crystal & Ice Shading with Arnold
21 August, 2018

Arvid Schneider has shared a new 3-part advanced tutorial series about crystal and ice shading with Arnold and Maya. The guide discussed some procedural techniques that will help you deal with different shading challenges including noises, projections, and volume shaders. 

Presenting an advanced shading series using Arnold and Maya as the main software. Arvid is using procedural techniques to solve interesting shading challenges with noises, projections and volume shaders

Arvid Schneider 

Make sure to discuss the guide in the comments below. 

Leave a Reply

Be the First to Comment!