Tutorial: Exporting from Marvelous Designer
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by manictaylorj@gmail.com
2 hours ago

If you're willing to compile it, Aseprite is a great option as well.

by tharlevfx
14 hours ago

check my website for the latest tips - always updating with new content!

by Alberto Abad Sanz
19 hours ago

So sad...

Tutorial: Exporting from Marvelous Designer
16 April, 2018
News
Tutorial

Take a look at a thorough guide to exporting from Marvelous Designer by Olivier Couston. A character artist from EA showed some advanced techniques which can seem too complicated, but the process would work just fine when dealing with VFX and animation. 

People asked about my workflow on Cammy’s clothes, so here it is. Yes, it’s overly complicated, but it works. Keep in mind this is aimed at animation/VFX production pipeline, where the meshes need to be rigged, animated and the details should only be generated with displacement at render time. If you’re only trying to render a single image or going to redo the topology in real time, it’s probably overkill. Most of the time, a quick Zremesher in Zbrush would do. 

Olivier Couston 

Here goes the tutorial: 

The guide was originally published on ArtStation. 

Source: ArtStation

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