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Tutorial: How To Turn Your Blender Renders Into Paintings With One Click

Pau Homs released a video on the new Paint Filter in Blender 5.2 LTS.

Pau Homs, whose awesome interpretation of The Legend of Zelda as a Fortiche-style animated show we recommend checking out, has released a tutorial video tackling painterly smudging in 3D using the new Paint Filter node from Blender 5.2's extended Online Essentials.

The node lets you choose from several texture styles, including watercolor, oil paint, digital geometric, or your own custom texture. Options like seed and sharpness allow further control over the result. For a more realistic look, additional settings help correct how paint shifts color and becomes distorted based on the material.

Pau also explains how to achieve variable detail brushwork, so different parts of the render can have different levels of stylization, just like in a real painting.

Pau Homs

Pau Homs

You can find more Blender compositing tutorials on Pau Homs' YouTube channel:

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