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Tutorial: Interior Lighting For Futuristic Corridors

Have a look at a new paid tutorial by Jan Urschel on spaceship interiors.

Have a look at a new paid tutorial by Jan Urschel on spaceship interiors. The artist shared his approach to lighting and what role it plays in the design process right from the start. You will start with a simple 3D blockout and get a final cinematic frame in the end. The tutorial also discusses Octane 2019 for Blender 2.8.

Topics:

  • Design process
  • Cinematic Lighting for interiors
  • Rendering and Materials with Octane 2019 for Blender 2.8 and Octane Standalone
  • Photoshop paintover

The tutorial will be useful for concept designers and other artists who want to learn about environment creation and a 3D-heavy workflow.

Contents:

  • 2+ hour video tutorial with narration
  • 3D source files (FBX, ORBX and BLEND)
  • PSD file

Jan Urschel is a professional concept designer and creative director working in the film and video game industry (Captain Marvel, Ghost in the Shell, Rogue One and many more).

You can learn more and get the pack for $29 here.

Landscape Auto Material is a flexible autopainting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!

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