hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06
nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks
Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)
Alex Senechal has released a new tutorial that will teach you about all of the tools in Keyshot. The guide covers the process of rendering a design starting with a raw model in Keyshot and finishing with final touches in Photoshop. The artist has also explained his lighting fundamentals and terminology
“In this tutorial I will teach you nearly all of the tools in Keyshot, explain my lighting fundamentals and terminology with easy to apply concepts, We will render a design starting with a raw model in Keyshot and create all of the renders in this post all the way to working in Photoshop.
I break down why some lighting is looking good and show the entire process of creating my renders from start to finish – no steps skipped.
I will also include videos on Photoshop and Presentation to help anyone looking to get into the industry.”
WHAT YOU GET:
- 4 Hour live Rendering Demo with full workflow from start to finish, we will take a model and create all the materials, lighting, post work in Photoshop with no skipped steps and real-time commentary. We will talk about
- Full Keyshot lessons covering nearly every aspect of the software as well as tips and tricks to make your life easier.
- Lighting Fundamentals Videos covering the way I see lighting, 3 point lighting, and common terminology. This is the part that helps you to learn what to do with the software. I break down principals for creating good lighting in an image to please the eye.
- Bonus video Portfolio and Presentation
You can learn more here..