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Tutorial: Making a Stylized Water Shader in Unity

Learn how to set up a controllable real-time water shader with Unity's Shader Graph with this comprehensive tutorial by Alex Ameye.

Software Engineer and Graphics Programmer Alex Ameye has shared a lengthy written tutorial explaining how to set up a controllable real-time stylized water shader in Unity using Shader Graph.

In this tutorial, the author shared the entire working process step by step, demonstrating the initial setup and settings, showing how to work with colors and opacity, explaining how to set up refraction, foam, buoyancy, and waves, discussing the lighting setup, and much more. The tutorial is available for free and can be accessed by clicking this link.

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