Alexandre Proulx Audy has shared a couple of useful guides for Toolbag users. The tutorials focus on rendering classic passes inside the tool, normal and depth in this case.
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So I was experimenting in Marmoset. I was, for fun, trying to see if I could render different classic passes (depth, normal, ao, etc)
I made these tutorials for normal and depth, no idea if this can be useful for anybody but it was fun to experiment.