Harry Alisavakis shared an in-depth tutorial on creating a Volumetric Fog post-processing effect.
VFX Artist Harry Alisavakis, known primarily for creating mind-blowing shaders in Unity, has shared an enormous almost 3-hour-long tutorial on setting up a Volumetric Fog post-processing effect. Recorded during one of Harry's Twitch streams, this in-depth educational video shares all the steps of porting a Volumetric Fog solution to PPv2 in Unity, demonstrates the workflow in Visual Studio Code, and provides some valuable techniques for Unity Artists.
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More projects by Harry Alisavakis
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More projects by Harry Alisavakis