Tutorial: Surface Photogrammetry for Beginners

All you need is your phone camera, 3DZephyr, and ArtEngine.

A great tutorial on photogrammetry comes from Victor Kam, Senior Tech Art Consultant at Unity Technologies. In the video, he shows the workflow behind doing surface scanning using a phone camera.

The artist covers only the necessary parts of the process: taking photos, reconstruction using 3DZephyr, material processing using ArtEngine, and export to Unity, Blender, and Unreal Engine 5. You can use the free version of 3DZephyr, so don't worry about not being able to start working without investing. 

If you're hoping to learn photogrammetry, you should totally check it out. Also, watch other videos from Victor Kam to understand more about 3D modeling:

Find more works from the artist on ArtStation and don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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