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TuxedoPato Unveils a Smooth Sword Unsheathing Animation

Pure anime vibes.

Martin Chang, a talented Game Animator known online as TuxedoPato, continues experimenting with Sasaca's CG femme fatale character model, showcasing what may be one of the smoothest 3D animations you’ve seen in a while.

Exuding pure anime vibes, Martin's new sequence features the character doing the splits while simultaneously unsheathing a katana from its scabbard, resulting in a stylish animation reminiscent of Japanese fighting games. While the artist hasn't shared much about his creative process, it's well-known that he primarily uses Maya for his animations, making it almost a certainty that Autodesk's flagship software was the main driving force behind this impressive sequence.

Earlier, Martin also depicted the girl running and jumping around and leaving a striking trail of ink-like footprints behind her:

And prior to that, the creator showcased the rig itself, emphasizing that it is fully hand-keyed and doesn't feature any cloth simulation:

We highly encourage you to follow TuxedoPato on Twitter so as not to miss any new animations and check out the artist's previous projects, breakdowns, and tools.

Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

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