UE4 Shelling System for Level Designers
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by brtt
5 hours ago

This is a good blog,it teach me manu things.Thank for your share! visit us http://al3ab-banat01.blogspot.com

by Jamie Gibson
19 hours ago

Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!

Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!

UE4 Shelling System for Level Designers
17 April, 2017
News

The Shelling System is a UE4 project by Alessa Baker that might make Level Designers’ lives easier. The pack features a fully customizable measuring system, a quick, single select for rescaling objects and 27 types of objects to choose from.

UPD: Alessa Baker is awesome! First 10 people to use 80lvl as a code get %10 off.

Features:

  • White Box Mode – Quickly hide all measurements, and assign a gray material, with one checkbox.
  • Measurements in Millimeters, Centimeters, or Meters.
  • Position measurements at corners or the center,
  • Scale, font color, and grid color.
  • Choose which face to display Measurements,
  • Bounding Box, to get a better idea of mesh positioning.
  • World-space Grid Material.

Here is an example to get a better idea of the toolkit’s possibilities:

Buy for $10

Author: Artyom Sergeev

Source: Gumroad
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2 Comments on "UE4 Shelling System for Level Designers"

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Laforik
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Laforik

Hello, I just bought this.

Silly noob question. How do I import it into my own project?

Alessa Baker
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Alessa Baker

Thank you lots 80lvl! 😀

Because 80lvl have been awesome:

First 10 people to use 80lvl as a code get %10 off. 🙂

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