UE4 Shelling System for Level Designers

UE4 Shelling System for Level Designers

A fully customizable measuring system, a quick, single select for rescaling objects and 27 types of objects to choose from.

The Shelling System is a UE4 project by Alessa Baker that might make Level Designers’ lives easier. The pack features a fully customizable measuring system, a quick, single select for rescaling objects and 27 types of objects to choose from.

UPD: Alessa Baker is awesome! First 10 people to use 80lvl as a code get %10 off.

Features:

  • White Box Mode – Quickly hide all measurements, and assign a gray material, with one checkbox.
  • Measurements in Millimeters, Centimeters, or Meters.
  • Position measurements at corners or the center,
  • Scale, font color, and grid color.
  • Choose which face to display Measurements,
  • Bounding Box, to get a better idea of mesh positioning.
  • World-space Grid Material.

Here is an example to get a better idea of the toolkit’s possibilities:

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Comments 2

  • Laforik

    Hello, I just bought this.

    Silly noob question. How do I import it into my own project?

    0

    Laforik

    ·2 years ago·
  • Alessa Baker

    Thank you lots 80lvl! :D

    Because 80lvl have been awesome:

    First 10 people to use 80lvl as a code get %10 off. :)

    0

    Alessa Baker

    ·2 years ago·

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