logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Unfolding Meshes in Blender With a Geometry Nodes-Powered Solution

Motion graphics magic.

Motion Graphics Designer and Digital Artist Ernestas Grigonis, also known as Higgsas, has recently gone viral on social media by unveiling an astonishing custom-made Blender setup that allows him to turn 3D meshes into a bunch of stripes and subsequently unfold the models, creating a mesmerizing effect some have jokingly described as "UV unwrapping made easy".

Powered by the software's Geometry Nodes, this clever solution employs the Shortest Path algorithm that runs on faces, with the author emphasizing that using dual mesh allows running Shortest Path on face domain. The setup then outputs an Edges Path that Higgsas inverts and splits the mesh. Attached below is an example of the setup provided by the creator:

What's more, the .blend file containing the Geometry Nodes setup is available 100% free of charge, allowing you to experiment with it and adapt it to unfold your own 3D meshes. You can download it by visiting this thread on the Blender Artists forum.

And here are some of the artist's previous projects, you can check out more by visiting Higgsas' Twitter, Instagram, Gumroad, and ArtStation pages:

Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

Special brush for halloween, perfect for detailing your ghosts, devils and various killing machines!

Join discussion

Comments 0

    You might also like

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.

    EXCLUSIVE: Unity CEO's Internal Announcement to Staff Amidst the Layoffs

    80 Level has obtained the text of the email sent by Matthew Bromberg to Unity employees, announcing the layoffs and shedding light on Unity's strategy going forward.
    • Wood Alphas V1
      by Jonas Ronnegard

      Custom rock brushes and alpha set, 18 brushes and height/alpha maps + 3 ztool rock meshes and a mini tutorial.

    • Cable Brushes
      by Nicolas Swijngedau

      20 Cable Curve Brushes all contained within one Multi-mesh brush and Low poly meshes.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×