Unity Simulation is a new cloud-based simulation product for running multiple instances of a Unity project in parallel.
The tool will help users accelerate applications across industries like gaming, automotive, and robotics. It gives the ability to now test, train, and validate any projects, prototypes or concepts in a simulated world without being bound by the challenges of reality.
For example, you test before soft-launching a game by setting up multiple test runs to address different aspects of a game throughout the development process. “This includes testing for game balancing and player experience, with a quick turnaround of data to analyze issues,” noted the team.
Another example is training self-driving cars in millions of hypothetical scenarios and edge cases by training machine learning models in the cloud, then transferring all the knowledge to cars driving in the real world.
Unity Simulation has been launched in closed beta and the team wants to get feedback and fine-tune requirements. You can learn more here.