Unreal Reality: The Art of Andrew Hamilton
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by Rathan kumar.Muthyam
11 hours ago

Thanks for sharing and detailed production breakdown

i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.

Keith, I just wanted to stop by and say: Thank you.

Unreal Reality: The Art of Andrew Hamilton
28 June, 2016

Marvel at the amazing work of Andrew Hamilton – the Art Director at DICE, who contributed a lot of work to Star Wars Battlefront.



Andrew Hamilton is a very experienced artist, who worked on a number of high-budget projects for consoles and PC. He’s especially well-known in Sweden, where he had the pleasure of working with many popular studios, including Grin, Starbreeze and DICE.





His body of work is immense. During his time in gamedev, he managed to provide art for Bionic Commando, Bionic Commando Rearmed, Enemy Territory: Quake Wars, Battlefield 4 and Star Wars: Battlefront. He’s currently working on Star Wars: Battlefront 2.


During his work at Battlefront he contributed a lot to the Endor scenes, working as a Lead Environment Artist.

To achieve better results Andrew and his team extensively use photogrammetry and other modern technologies to build better more realistic content.

Source: artstation.com

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