Unreal Reality: The Art of Andrew Hamilton
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by Jeanette T. Clegg
5 hours ago

Your place is valueble for me. Thanks!… https://hotmail0909.weebly.com/blog

by mafhfuz@7cgi
8 hours ago

You have done an outstanding job. Greetings to Toivo Glumov and Natalie Kayurova.

It'd be great to see some kind of tutorial with tips how you made it.

Unreal Reality: The Art of Andrew Hamilton
28 June, 2016

Marvel at the amazing work of Andrew Hamilton – the Art Director at DICE, who contributed a lot of work to Star Wars Battlefront.



Andrew Hamilton is a very experienced artist, who worked on a number of high-budget projects for consoles and PC. He’s especially well-known in Sweden, where he had the pleasure of working with many popular studios, including Grin, Starbreeze and DICE.





His body of work is immense. During his time in gamedev, he managed to provide art for Bionic Commando, Bionic Commando Rearmed, Enemy Territory: Quake Wars, Battlefield 4 and Star Wars: Battlefront. He’s currently working on Star Wars: Battlefront 2.


During his work at Battlefront he contributed a lot to the Endor scenes, working as a Lead Environment Artist.

To achieve better results Andrew and his team extensively use photogrammetry and other modern technologies to build better more realistic content.

Source: artstation.com

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