Unreal Reality: The Art of Andrew Hamilton
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Amazing work! What plugin for Maya are you referring to for the haircards?

Good but the Pattern of the foam doesn't change, very disturbing.

by lina
9 hours ago

thank http://www.uyeliksiz.com

Unreal Reality: The Art of Andrew Hamilton
28 June, 2016

Marvel at the amazing work of Andrew Hamilton – the Art Director at DICE, who contributed a lot of work to Star Wars Battlefront.



Andrew Hamilton is a very experienced artist, who worked on a number of high-budget projects for consoles and PC. He’s especially well-known in Sweden, where he had the pleasure of working with many popular studios, including Grin, Starbreeze and DICE.





His body of work is immense. During his time in gamedev, he managed to provide art for Bionic Commando, Bionic Commando Rearmed, Enemy Territory: Quake Wars, Battlefield 4 and Star Wars: Battlefront. He’s currently working on Star Wars: Battlefront 2.


During his work at Battlefront he contributed a lot to the Endor scenes, working as a Lead Environment Artist.

To achieve better results Andrew and his team extensively use photogrammetry and other modern technologies to build better more realistic content.

Source: artstation.com

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