Unreal Reality: The Art of Andrew Hamilton
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Amazing work! What plugin for Maya are you referring to for the haircards?

Good but the Pattern of the foam doesn't change, very disturbing.

by lina
9 hours ago

thank http://www.uyeliksiz.com

Unreal Reality: The Art of Andrew Hamilton
28 June, 2016
News

Marvel at the amazing work of Andrew Hamilton – the Art Director at DICE, who contributed a lot of work to Star Wars Battlefront.

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Andrew Hamilton is a very experienced artist, who worked on a number of high-budget projects for consoles and PC. He’s especially well-known in Sweden, where he had the pleasure of working with many popular studios, including Grin, Starbreeze and DICE.

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His body of work is immense. During his time in gamedev, he managed to provide art for Bionic Commando, Bionic Commando Rearmed, Enemy Territory: Quake Wars, Battlefield 4 and Star Wars: Battlefront. He’s currently working on Star Wars: Battlefront 2.

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During his work at Battlefront he contributed a lot to the Endor scenes, working as a Lead Environment Artist.

To achieve better results Andrew and his team extensively use photogrammetry and other modern technologies to build better more realistic content.

Source: artstation.com

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