Krystian Komisarek continues teasing the upcoming release.
Krystian "ImaginaryBlend" Komisarek, a Developer and Programmer behind the renowned Fluid Flux add-on for Unreal Engine, continues teasing the massive update coming to the plug-in, showcasing a couple of cool new features set to be introduced with the release.
For those unfamiliar, Fluid Flux is a robust water system for Unreal Engine 4 and Unreal Engine 5 based on 2D shallow-water fluid simulations. With it, users can easily set up lifelike real-time bodies of water, complete with caustics, waves, ripples, whitewater particles, and more.
With his latest demos, Krystian offered a look at the improved coastline shading, new Gerstner waves, realistic-looking raindrop splashes, and ripples that move with the fluid flow coming with the release. "The Fluid Flux update is almost ready," the developer wrote on Twitter, suggesting that the new version of the add-on can be expected to launch within the coming weeks.
Earlier, Krystian also showcased a series of experiments with particles and demonstrated the underwater lighting capabilities of Fluid Flux's new version:
You can check out more demos here and download the latest version of Fluid Flux over here. Don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, LinkedIn, TikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.