Wrap Meshes Onto Complex Surfaces In One Click With This UE5 Tool
Project and conform decals, vents, sci-fi panels, rocks, and debris onto any target mesh or landscape while keeping their shape and UVs intact.
Placing meshes on complex surfaces in Unreal Engine often takes longer than it should. SmartConform Pro by Arvomis Oy is a geometry-based conform and projection tool for Unreal Engine designed to solve this problem, allowing you to quickly wrap meshes onto surfaces such as terrain, walls, and props directly inside the editor without the need to manually rotate, scale, or fine-tune assets to fit uneven geometry.
SmartConform Pro can be especially useful for kitbashing and modular level design. The workflow is simple: select a source and target mesh and project instantly. There are different projection modes, such as surface wrapping and vertical projection, to help preserve volume, along with smart overhang handling that can fall back to world surfaces for more natural placement. Relaxation smoothing helps reduce stretching and improve deformation quality, while a real-time preview makes it easy to fine-tune results interactively. Once satisfied, you can bake everything into a static mesh in a single step, ready for Nanite workflows.
You can purchase SmartConform Pro by clicking this link.
There's also another tool from the same developer that might be of interest. Previously showcased by Akram Kasravi Fard of Arvomis Oy, CryoGen is a procedural system for Unreal Engine 5 that generates ice geometry.
Also, if you missed it, there is another handy Unreal Engine 5 plug-in for Environment Artists by Tore Lervik that focuses on controllable mesh blending:
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