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Xbox CEO Asha Sharma Outlines Four Priorities for FY2027 in Internal Memo

"We will return Xbox to player and revenue growth."

Xbox

Xbox CEO Asha Sharma told workers in a memo what the priorities will be for fiscal year 2027 to get Xbox back to growth and to "improve profits back in line with industry averages."

This comes after the news that Xbox's revenue dropped $1.7 billion for FY2026. And after it was known that 1,600 employees were laid off, and there are 1,600 more to come before the end of FY2027; but these aren't Xbox's first round of cuts. In 2025, at least 12 studios were affected by massive firings.

Sharma has previously said she wants Xbox "to be one of the few companies that entertains more than a billion people each day," and according to the memo obtained by The Verge, Sharma outlined the four priorities to achieve that and more:

  • Core: Strengthen our platform, led by console.
  • Content: Grow great games into global franchises.
  • Creation: Make Minecraft the world's creator platform.
  • Connection: Extend the worlds that fans love.

To put things into perspective, according to Sharma, Xbox currently has more than 100 million daily active users, and by FY30, she added, "our ambition is to be halfway to our long-term daily-player goal with sustained double-digit growth in players and engagement and industry-leading margins."

Sharma noted that "in FY28 and FY29, our Four C's and roadmap must move into businesses producing meaningful player value and revenue acceleration."

Other parts of the plan include investing in Minecraft more than ever and building long-term plans for Xbox's biggest franchises. In the memo, she wrote: "We will build long-term plans for our biggest franchises across film, television, consumer products, sponsorship, live experiences, and form new partnerships globally, including China."

Sharma has been very clear about Xbox's ambitions, but with FY2027 already underway, getting the desired results in a very short time might be harder, especially after the layoffs and studio divestments.

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