Brought to life using Blueprints, Flipbook, and Keyframe.
"OK, you need to calm down Unreal". This was the reaction of Jason Hendrich, a Game Developer and brilliant 3D Animator, after he experimented with Unreal Engine 5's animation capabilities and put them to the test by setting up a dynamic sequence of energetic combat moves.
Portraying a character performing impressive acrobatic maneuvers with swordplay and gun-fu, Jason's animation is a striking blend of fluid movements and stylized visual effects, making it look like it was taken from or created for a AAA video game. According to the creator, the sequence was brought to life in UE5 using keyframe animation and Blueprints, along with the latter's Flipbook Components.
And here's Jason's previous experiment with animation in Unreal Engine:
You can check out more of the artist's awesome projects by clicking this link. And if you'd like to learn more about using UE5 for animation and VFX, here are some great tutorials on the matter:
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