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Ziva VFX 1.7 for Maya Released

Ziva Dynamics revealed Ziva VFX 1.7, the latest version of its soft tissue simulation plugin for Maya which adds Art Directable Rest Shapes (ADRS). Users can now sculpt corrective shapes for an existing Ziva VFX tissue simulation.

“Hit any custom shape or silhouette in your simulation with Ziva VFX 1.7 Art Directable Rest Shapes, complete with rich, physics-adhering secondary dynamics.”

The update brings the new Art Directable Rest Shapes system which has been in development for over a year. The new system allows modifying an existing tissue simulation by duplicating the tissue mesh, sculpting the duplicate into a new shape, transferring the changes back to the simulation.

That system is said to make simulations much more art-directable by tweaking a character’s silhouette in key poses right up to creating exaggerated cartoon-style animation.

What is more, the zRBFWarp radial basis function deformer from Ziva VFX 1.6 now works with NURBS curves and surfaces as well as meshes.

You can learn more about the latest update here.

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