Incredible, I love this so much. I'm glad someone out there decides to go make older games like this in newer engines. Great work!
Firstly,Amazing work !! But a doubt..for the background thing ..you mentioned of using a mesh with zero edges which helps out in covering up the repetition process..what is it?..any detailed description please.
Quite fantastic. I am a friend of Grayson Wixom and have an entertainment publication thehollywoodtimes.today and am trying to get one of my journalists to interview you.
Have you heard about an awesome tool for ZBrush called ZWrap?
It is a plugin for ZBrush that allows users to automatically fit a pre-existing topology to models. The plugin comes with an easy-to-use interface to greatly speed up a process of converting characters and 3D-scans into a production-ready topology.
- Supported ZBrush versions: 4R8, 2018, 2018.1
- Platforms: Win64
- Graphics card: OpenGL 2.1 and higher
Here are some tutorials to help you get started:
You can learn more and buy the tool here.