We're using Unity (Quarter Circle Games). I'm happy to give an interview and some of my lighting/PP techniques. You can view out game here: https://store.steampowered.com/app/907500/The_Peterson_Case/
This is a fan project, like the Lord Inquisitor was. GW has absolutely nothing to do with it!
Have you heard about an awesome tool for ZBrush called ZWrap?
It is a plugin for ZBrush that allows users to automatically fit a pre-existing topology to models. The plugin comes with an easy-to-use interface to greatly speed up a process of converting characters and 3D-scans into a production-ready topology.
- Supported ZBrush versions: 4R8, 2018, 2018.1
- Platforms: Win64
- Graphics card: OpenGL 2.1 and higher
Here are some tutorials to help you get started:
You can learn more and buy the tool here.