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Character Behavior Programming & Game Optimization in Unreal Engine 5

AIKODE's developer ACE has returned to 80 Level to tell us more about how the NPC behavior was programmed, explain how the recently shown scanning effect was set up, and share some insights on the game's optimization.


Sep 07, 2023

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ACE On AIKODE's Cyberpunk/Steampunk World & Gameplay Mechanics

ACE spoke about the perks of being a solo game developer, shared what titles they drew inspiration from to create their upcoming action-adventure AIKODE, and discussed the game's numerous worlds and various gameplay mechanics.


Mar 07, 2023

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