Linus Tegelbratt

3D Artist


Setting Up Playground Generator in Houdini & Unreal Engine

Linus Tegelbratt showed us the process of creating a playground generator in Houdini and explained how the option to spawn decals was set up.

Linus Tegelbratt

Apr 26, 2023

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Creating a Fence Generator in Houdini

Linus Tegelbratt shared the workflow behind the customizable fence generator, showed the nodes used in the project, and explained how the gate HDA functions.

Linus Tegelbratt

Feb 23, 2023

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