Sergey Rudavin
Photogrammetry Artist
Kharkiv
Red Dead Redemption Fan Art: Photogrammetry Workflow
Sergey Rudavin did a breakdown of his photogrammetry house model, based on the screenshots from Red Dead Redemption, and discussed his workflow in NVIDIA Ansel and Reality Capture used in the production.
Sergey Rudavin
Oct 27, 2020
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