The Virtuos Team
Cloth and Water Simulation: Overcoming Common Rendering Issues
The Virtuos Team discusses why developers are struggling with creating realistic-looking water and cloth physics and how it is helping game creators overcome these challenges in their projects.
The Virtuos Team
Aug 19, 2024
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Virtualized Geometry: Crafting High-Res Assets With Hi-Res Vision
Take a look at how virtualized geometry – and Virtuos' approach to this technology – enables developers to create assets more efficiently while preserving game performance.
The Virtuos Team
Aug 13, 2024
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Upping the Engineering & Rendering Game at Virtuos Labs – Warsaw
Peter Sikachev, Technical Director at Virtuos Labs – Warsaw, explains how the studio approaches game development and its expertise in graphics rendering and optimization, including a deep familiarity with proprietary engines.
The Virtuos Team
May 17, 2024
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Virtuos: The Code Behind Remakes, Remasters & Adaptations
The Virtuos team told us about developing video game remakes, remasters, and adaptations and explained how the production process differs from creating brand-new, original titles from scratch.
The Virtuos Team
Mar 13, 2024
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